Facundo
ColomboGame Developer

Game programmer building gameplay, live ops and systems that scale. Currently shipping monthly updates for Punko.io.

MMAINTAINABLE
  • Clean Code
  • SOLID Principles
  • No Spaghetti

About me

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Facundo Colombo Game Programmer◆ 3 years of experience▣ Rank 5⚑ Agonalea Games
Lore

Facundo Colombo

Game Programmer · Buenos Aires, Argentina

Passionate about live service games and the code architecture behind FPS and RPG games.

What I enjoy most is bringing down the algorithmic complexity of a function. Turning an O(n²) loop into O(n log n) is my favorite kind of boss fight.

I solve problems with object-oriented programming, design patterns and SOLID principles, backed by a strong foundation in linear algebra and logical reasoning.

My final degree project, Hammer Princess, won Best Student Project at EVA 2024 and opened the door to my first industry job. That same night I met one of the CEOs of Agonalea Games, and in April 2025 I joined the studio to build Punko.io, a mobile game with monthly live ops.

Currently
Engineer at Agonalea Games
Studying
B.Sc. in Computer Science, UBA
Languages
Spanish (native) · English (B2)
Favorite boss
O(n²)
Facundo Colombo
Years of experience◆3since Hammer Princess, Nov 2023

Side projects

Prototypes, experiments and tools I build on my own time. The code is on GitHub.

Facundo Colombo WIP

Contact me

Got a game in mind? Tell me about your idea or where your project is at.

facundocolombo2601@gmail.com